Hi everyone, please kindly be informed that, game update version 0.99.1 has just been released.
The major focus of this update is to include remaining story development and restructuring of dungeon level 1 (The Culvert).
There are also many changes regarding character balancing after the introduction of team customization.
As previously informed, the demo version of the game will now be taken down in preparation for final release of the game.
Please refer to the patch notes below for more details:
New Content / Changes:
1. Mysterious voice story telling (all wordings implemented, corresponding sound will be replaced shortly)
2. Dungeon level one has been restructured to allow for more randomization since originally it was a tutorial stage
3. Dungeon level 2 and 3 has also received some minor graphical adjustments that does not affect general gameplay
4. Balancing of heroes' damage output and monsters armor value has been performed:
(i). Ranger's damage output has been reduced
(ii). Pyromancer's damage output has been reduced
(iii). Critical hit chance and critical hit damage for all heroes has been reduced
(iv). Monster's armor value ranges has been increased
5. Chest reward will now drop closer to player
6. Additional animated blue flames added next to dungeon entrance teleportation device
7. Resurrection altar has received graphical upgrades
8. Bosses will now reset after returning to dungeon entrance except for dungeon #6 ("The Hall of Trinity")
9. Defeating major boss "Guardian Titanotem" will now grant 1 charge for teleportation device
10. Major boss "Guardian Titanotem" will now also destroys pillar obstacles during boss fight
11. Axe dancer Boris "Battle Shout" no longer fears boss
12. Bosses at final stage had names added and HP bars fully functional
13. Stage 17 "The Craft" has name changed to "The Ark"
14. Act IV "Revelation" has now been added to the notification bar after reaching stage 16 and beyond
15. New notification has been added for Oakor at stage 17 "The Ark"
16. Monster will now vanish leaving a tint of smoke behind when being killed
Bug Fix:
1. A bug that causes wandering vendor to have duplicated voice has been fixed
2. A bug that causes major boss "Guardian Titanotem" not waking up has been fixed
3. A bug that causes major boss at dungeon level 4 and 8 to have animation glitch has been fixed
4. A bug that causes major boss at dungeon level 10 to have animation glitch has been fixed
That's all for now, I hope you would find the above changes welcoming.
The next update will focus on the addition of the remaining character conversations and more dungeon polishing.
Thank you very much for your attention!
