Hi everyone! It is time again to provide a quick update regarding the current game development progress.
#1. Implementation of "Team Leveling System":
-The team of heroes will gain experience by defeating enemies
-The team of heroes will gain rune points when level up (see below #2)

#2. Implementation of "Rune Points System":
-The team of heroes will gain 5 rune points when level up
-Rune points can be distributed freely between the 6 runes
-The 6 runes are (from left to right):
"Rune of Melee"; "Rune of Range"; "Rune of Defense"; "Rune of Vision";
"Rune of Speed"; "Rune of Life"
-These runes each governs different set of team stats (see below #3)
Level Up!

#3. Implementation of "Team Stats System":
-There are 16 team stats
-Team stats could be improved by allocating rune points
-Team stats could also be improved by the "Chakra System" (see below #4)
16 Team Stats

Rune Points Allocated to the "Rune of Range"
(Improving ranged attack stats)

#4: Currently Implementing the "Chakra System":
-Gems can be dropped by defeating enemies
-There are 7 types of gems corresponding to the 7 chakras (color)
-There are 5 levels of quality for each type of gems
-Each gems has randomized effects on team stats
-Player will need to equip the gems to their corresponding chakra slot to gain such effects

That's it for now, please stay tuned for further updates!
Wish you all have a nice weekend!