Hey guys,
How's it going? Nearly the end of Summer and I feel like we never had one here in Ireland, or ever for that matter.
Anyway I completed World 2 it was fun, nice level progression and strange ways of dealing with levels, I wish you could of played it... I joke (terrible one too!) I just mean I finished making it, that includes the challenge levels and the bonus levels (secret portals required).
Hurtz the resident boss is still underway working on his stage and tweaking his attack pattern (got to get it right). But everything before that is done and dusted can't wait to let you try it out :)
Here's a first look at the layout.

And below is a level from this world that happens to have a secret exit that will unlock one of the bonus areas so have a look and prep yourself so you can find it later this year.

In addition to finishing off world 2 I've managed to almost finish off the list for world hazards (hazzards? can never remember how to spell that).
Some of these you would have seen in platform games before and it would be a sin not to include them such as the infamous saw blade on a stick that can spin and swing (not at the same time mind you though maybe...), moving platforms, falling platforms, falling spikes, the infamous spike traps with barely enough time to react, disappearing tiles, bouncy floor for reaching higher places when you can't rotate no more and quite a few more that you will become acquainted with.
One of which is below which I have not mentioned. I wonder what it does?

Aside from hazards and level design type stuff, I've also been making quality of life stuff for myself to make level design a little easier, such as custom UI and custom menus within the editor so I can change things without having to bother with the variables I don't need in that instant. It doesn't do much for you guys I guess but just thought I would let you know (and if you make games yourself you really should get into the habit of it it's amazing how much you can make and reuse with custom UI) :)
Oh if you're into music, and by that video game music Rhyss will be having me post out a track or two each week the first of which is here:
So anyway have you tried the demo yet? If so what did you think? If not why not? Will you now?
On that note I will leave you and say goodnight,
Until the next update as always,
Paul