
SRC now supports Offline play!
Elimination races are here and they’re fast and brutal. Eliminator races are all about racing until your reflexes give out, each track is a full circuit with very few checkpoints. Although this time checkpoints aren’t going to help you when you fly off the track, one hard crash and it’s all over. Harder still, a ‘slow and steady’ approach won’t help as your robot is rigged to explode after a short time, only reaching checkpoints can increase your timer and keep you in the race. This is about as ‘SRC’ as it gets, Infinite momentum meets infinite laps in 4 new high velocity tracks.

The easier introduction to Eliminator races.
Avalanche features wide slow sweeping bends and plenty of potential shortcuts. Careful where you tread, the new pitfall obstacle will slowly erode any safety nets you thought you had.

A brutal narrow track weaving between the mountains.
Sidewinder features one of our favourite sections we like to call the ‘Roulette wheel’, built up of obstacles you may already be familiar with, but certainly not easy when used like this.

An evolution of the double back design, now with massive shortcuts.
Breakneck features our largest shortcut to date, but it’s not always a good idea to take the bait unless you can handle it.

A new gravity defying challenge.
Scorpion has quickly become a new favourite for our team, blending light puzzle elements with a deceptively simple design.
SRC now supports Offline play! We’ve noticed many people having issues connecting or getting stuck loading, so we’ve pushed this up as soon as we could. For the time being offline will allow you to play Trails Mode by yourself, we’re working on converting as much of SRC as we can over to the offline system. So hold tight, offline players will see a steady stream of additions with every update.
As this is a new mode we’ve decided not to include any new Championships just yet, let us know how you’re finding the new Eliminator races. With that said let us know what you think about this update so far, or if you find bugs be sure to let us know over on discord: https://discordapp.com/invite/d6MaRCb
Bugfixes
- UI: Fixed customisation bug that prevented you from selecting Grey as a colour,
- UI: Fixed main menu camera bug which caused the camera to stutter,
- UI: Fixed some challenges not displaying pass/fail states mid game,
- UI: Fixed Championships becoming locked after creating a custom championship,
- UI: Fixed Championship mode disappearing after exiting a network lobby,
- UI: Fixed Championship tracks staying selected even when changing to a different Championship,
- UI: Fixed a bug which caused the mouse cursor to lock when switching resolutions,
- UI: Fixed a bug which caused Audios sliders to default to zero,
- UI: Fixed a bug which caused options menus to load in correct values,
- UI: Fixed Disparity in naming on some graphics settings,
- UI: Changed Text scaling to better fit some elements of the UI,
- Gameplay: Fixed some challenges that were impossible to complete/fail,
- Gameplay: Optimised code provides performance boost in some PCs, approx 5-15 fps boost,
- Tracks: Fixed Dice on Rubix occasionally not resetting correctly,
- Tracks: Fixed holes in some scenery,
- Tracks: Fixed snow not rendering correctly on Tutorial,
New Stuff
- Gameplay: New Eliminator racetype,
- Gameplay: Added more Corner Cut and Shortcut areas to several tracks,
- Tracks: New Sidewinder Track,
- Tracks: New Avalanche Track,
- Tracks: New Breakneck Track,
- Tracks: New Scorpion Track,
- Tracks: Adjusted Colour contrast and saturation slightly across all tracks,
- Tracks: Adjusted Blockades on Velodrome,
- Graphics: Improved texture compression method (Noticeable mostly on character),
- Graphics: Added a floor to the Main Menu (Community Suggestion),
Known Bugs
- UI: Some player names aren’t visible (Currently only English alphabet characters supported),
- UI: Lobby leader sometimes doesn’t see a loadscreen when starting a race,
- UI: It is possible to trick the system into loading Championship/Trails mode while part of a lobby (causes soft-lock),
- UI: Championship buttons sometimes don’t work on first click,
- UI: Beginners Championship sometimes appears locked,
- Gameplay: On rare occasion players don’t load maps correctly and cannot start a race (try exiting and loading again),
- Gameplay: First Person legs look weird when running on magnetic tracksections,
- Gameplay: Restarting a race when Offline can cause the camera to break,
- Gameplay: Players running at high FPS (120+) can sometimes get stuck on track,
- Gameplay: FPS below 30 can cause unintended behaviours ingame (we recommend lowering graphics settings or contacting us if you’re having severe frame issues),