Arena of the Gods v1.5a is now live! Here's what we changed in this update:
- The Arena Sees All!
Added current game stats to the pause menu. Said stats track many variables such as, the amount of enemies slain, damage dealt, attack accuracy, rolls performed, damage taken, distance traveled, etc. In future updates, the info menu will also rate your performance in the arena with a grade from D- to S+.
- UI AI
Added custom cursors to the game. The cursors are context sensitive and change when you attack an enemy, and based on what you hover over.
Silver: Base Cursor
Blue: Hovering over the player
Red: Hovering over an enemy/enemy projectile
- Size Matters
Updated Lance/Shortsword hitboxes to be more accurate. Lance hitbox length slightly decreased. Shortsword hitbox is now thiccer than a bowl of oatmeal.
- Smooth As Butter
Demon spawning is more random and enemies dont pop up next to you nearly as much. No more gangs of enemies popping up in your face!
- To Infinity, And Beyond!
The current Horde mode is ACTUALLY endless now. To those of you that actually lived long enough to run out of enemies, I salute you.
- Stop And Go
Fixed a bug where Magic Bridges would not reactivate after time passed, resulting in the player being cut off from said bridge, permanently.
Version 1.5a Hotfix:
- UI AI (cont'd)
Added Cursor to the main/pause menus.
- Chameleon
Blue Caster enemies no longer switch from white to blue after spawning.
- Tis But A Flesh Wound!
Blue Caster enemies now deal the correct amount of damage instead of a miniscule amount.
- Photographic Memory
Video settings are now saved upon leaving the menu and exiting the game.
That's all for now! Have fun, and I'll see you in our next update!