Hello there, now that the holidays are over and everyone is back to the world its time for a fresh update.

This time we focus on combos and introduce a major change - lil Slime now needs to stand next to enemies to play close combat cards! :o
Some of the new card additions

More changes:
- Close combat cards now require you to stand next to the target!
- Updates to map generation
- Starting zone selection after you reach one of the new zones [SELECT CUSTOM START ZONE]
- You [ CAN NOW LOOP YOUR RUNS ]
- Enemies scale in difficulty the more zones and loops you complete
- Added corrupted enemies ( small chance to spawn an enemy that is even stronger than usual, has a chance to have additional cards and attacks)
- Pet upgrades more info
- Add the stone of power
- Added DEF UP debuff - [DEF UP] Adds additional X DEF in the size of the stack
- Added MARKED debuff - [MARKED] Each attack on this unit increases mark size. Mark is removed if any card is not played on marked target. Mark size multiplies attack.
- Added cards that interact with and apply the new debuffs
- More Card Ugrades ( also to pet summon cards )
- keyboard "E" to trigger end turn card
- explody chests drop some gold
- increased the cost of duplicate/triple acid/fire cards and transmute acid
- add help menu when not having any pets equipped and near pet altar
- sometimes the collected money value was displayed incorrectly ( with + 20 )
- Timer is shown during the run when you hover over yourself
- Improved blink cards
- Improved Lightning storm card
- Chests that are on top of each other should now open
- Slight reballances to card cost and power
- Bunch of bugfixes and small edits
Enjoy experimenting.
Till next week good people! ( Or till Discord! )
- Bunkovsky
Link: https://discordapp.com/invite/nhR92wH