Hey guys! Happy New Year and it’s 2020! How’s your New Year Celebration? We hope that it’s all going great! It has been a very meaningful and adventurous year for us in Magnus Games Studio. We’ve learnt a lot of things throughout the years but 2019 was an extraordinary year for us. We would like to say thank you to all of you who have supported Re:Legend from the beginning of the development.
For a new game studio, it was challenging to create the game we wanted because the team was small at the beginning and it takes time for each individual to grow and blend into the environment. It was you who supported us through Kickstarter, it was you who pushed us to learn, it was you who taught us to adapt, it was you who made us grow. We kept solving as many things as we could on a daily basis. It was you who motivates us to keep making Re:Legend a better game. We never felt that failure was an option because we knew we have the responsibility to complete the game, and ship it with all the things that we have promised.
Few months ago, Re:Legend’s Early Access was released on Steam and it was infested with bugs and we sincerely apologize for the unpleasant experience. But because of the rough launch, we’ve found so many things that we could improve upon. We have decided to rework the core experience, which is the multiplayer and most of the early days scripts where they were not optimized. From the player’s perspective, there might not be much changes in terms of visuals, but we’ve reworked many of systems to make sure that it runs smoother as we go. While we are reworking the system, it might clash with the legacy structure so it will take some time to sort out the stability of the game. At the same time, we will collect all your feedback and analyse them and improve as much as we could.
We know that a lot of you are frustrated and are asking questions like:“How hard it is to fix such a small thing?”, or “Are they really working on the game?”. But behind the facade of a game, lies a team of developers with real life problems and challenges. It is heartbreaking to see that some of our team members had to work even when their family members are in the hospital, or even when they themselves are sick yet they are still giving their all. We can never expect everyone to understand what we are going through in the studio or what are we working on simultaneously as we’ve only posted updates once a month. In reality, there are many more things that has happened other than the things that we have announced. To make things clearer for the future, we are looking at having a development roadmap such as Trello or something similar so that you guys can see what we’re working on at all times.
Other than the development, we do have some great things going on for the studio as well. One of it is that we have a newborn baby programmer in the house during early access launch! One of our programmers gave birth to a healthy little baby and everyone was excited and happy about it because this is the first baby that the studio ever had and nobody knows how to take care of one. We were even joking about taming him as a Magnus. ( Disclaimer: No baby was harmed in the process ) Other than that, seeing the game being globally ranked 1 during launch and being the popular game of September on Steam puts a smile on our faces too. Not to mention Re:Legend was even on the list of “ The best release of 2019“! We really appreciate every small thing that has happened and do not forget to celebrate them because we know that there will be a long road ahead of us. We know that you will be walking along with us through this amazing journey.
This is a heartfelt letter from us to you and we hope that all of you will be healthy and happy while gaming throughout 2020 and for many years to come! Once again, thank you to all of you who have always been supportive and motivated us along the way. For to those who have given us a down-vote, we are truly sorry about that and we will work hard and hopefully turn it into an up-vote in the future! We have a very clear vision and planning for 2020 and we can’t wait to share more about them with you guys soon! Once again, Happy New Year! #2020
See you in-game, Tamers of the Land of Ethia!
-Magnus Games Studio