We have a new teaser trailer.
Alpha #3 concludes the prologue testing of Lunar Soil.
This alpha gave us a lot of bug fixes, area tweaks, and puzzle clarifications.
We fixed critical bugs that prevented players from progressing, narrative clarifications, and foliage!
The narrative has been clarified a bit, with the addition of a new level "B-12 Outskirt".
The void level where you meet the mysterious doppelganger now takes you to the outskirts before returning to the Star and the evacuation.
We added a tutorial level explaining the basic controls like running, pushing buttons, and picking up and dropping items.
During Steam Next Fest in October, we will open up a playable demo and shift the focus of the playtest to future-level testing.
If you like bug-hunting in unreleased content or help shape the game please join our playtest.
If you just want to check out the game, wait for the demo.
Your feedback is greatly appreciated.
We have an open Trello board as an issue tracker and progression of the game's development.
Join our Discord for more information and the upcoming playtest.
Thank you!
