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Deceive Inc. Live Update

Upper Echelon Server Side Update
Agents, we rolled out a server side update. This is not the hotfix patch mentioned in the state of the build post, but a smaller step towards addressing some issues in the short term. This will require no download on your end and should take effect within 10 minutes after deployment. Here’s what that means for you:

Balancing
Yu-Mi
We are taking a quick step to reduce Yu-Mi’s lethality. We will continue looking for further tweaks, but these changes will remove the possibility of a full health one shot headshot while out of cover which could be extremely frustrating for victims.

Weapons
Base: Tactical Slingshot

  • Uncharged Headshot Modifier 1.7 => 1.5
  • Charged Headshot Modifier 1.7=> 1.5

Mod 2: Longshot

  • Charged Headshot Modifier 2 => 1.75

Bug Fixes

  • Fixing issue leading to XP overflow on echelons *This will not change the current state for already affected user and we will discuss next steps in the future on that front*

Sasori

  • Fixed incorrect fully charged sword value on weapon mod 1 (60 is now 70 as intended)

Larcin

  • Fixed incorrect max ammo on violence (Now 32)

Hans

  • Fixed incorrect max ammo and ammo per pack on the jab. (Now 42 with 10 per box)