Source: Steam Community (opens in a new tab)
Heroes have new guns
1.19.3
- - hide AI after game over
- - fixed autofire bug
- - fixed when all audio was normalized so even button hower/click were too loud
- - fixed hand pointer being at a different location than gun pointer -> clicking a menu wouldn't work correctly
- - fixed unlimited ammo bug
- - Allow rapid fire only for predefined ammunition
- - XP reward increased for towers 5/10/15/20k for spawn buildings 3/6/9/12k
- - Adde version to the lobby
- - hide AI guns
- - removed hud ammo
- - added double verification to make sure the gun has correct scale -> to preven a bug when gun would be too small
- - shotgun us much stronger on very close distance normal grenade, slow missile/grenade = 1.5 x base damage, shotgun total damage if all bullets hit the target = 3x damage
whiskers fast shooting uzzi 1 projectile = 0.2 x base damage, artillery/defender 0.5xbase damage per projectile, healer 0.3xbase damage
- - put pickups into the menu
- - Unity fulscreen mirror - there appears to be a bug that doesn't allow me to do that in the code, in order to do a full screen on the mirror alt+enter will do the job
- - when hook is pushing a target, the first enemy in it's path will block the hook push
- - remove low health screen ( red ) when dead
- - show damage summary on different points based on location
- - fix creeps and towers killing enemies on second hit instead of when reaching 0 ( first hit)
- - fix shotgun partiles not showing
- - fix when hook would not push correctly unit ( artillery and defender )
- - change health bar
- - add score to the death screen
- - Enemy has red health bars, friendly has green
- - redesigned hero health bar
- - secondary laser pointer indicates number of bonus secondary ammo when below 4
- - Higher res textures for weapons ( Thank AI :-)
1.19.1
- - Fixed whiskers not using special ammunition
- - don't spawn missiles in menu unles player wants
- - fixed missing chest from treasur hunter
- - Shotgun can shoot critical, changed the shotgun effect
- - Skill shot -> Dead shot
- - don't shoot network projectiles in the lobby
- - fixed log spamming by pickups
- - added deconnection reason log
1.19.0
- show xp from enforcer's bots + defender's turret
- fixed when I couldn't collect bounty if I was in the proximity while it spawned
- fixed when jungle drone would be in sleeping animation but still shooting
- show effect when player teleports away
- Removed the stats calling to each client
- Randomize pitch for effects
- Defender pushes with hook
- move audio to moono ( reduced size by 2)
- fixed when hook audio would play multipple times
- Added WEAPONS for heroes
- Fixed when smooth turning would be always active