
- Adds last puzzle of main quest including end sequence, followed by open play after the credits (this all needs major testing)
- Fixes problem where you cannot destroy red boards during the tutorial
- Changed text of green moon text to avoid confusion
- Fixed several out-of-bounds bugs
- Fixed secret in carrot town being blocked by invisible wall
- Fixed little pipe achievement not working
- Reworked the intro sequence
- Fixed fake solutions to a couple of puzzles
- Fixed that chests can launch the player when opening them
- Lots of new decorative objects in the world
- Lots of small improvements
The ending is there, but that doesn't mean the game is finished! I still have to make a couple of optional quests and puzzles!
