- Alchemist's "Acid Demonstration" now properly consumes Volatile Mix on use.
- In order to prevent soft-locks, the "Aegis Shield" and "Crest Shield" now grant immunity to the Charm status effect.
- Bardos no longer casts "Foxfire", preventing him from causing Sleep and Charm to your party members in an infinite - very unfun to experience - loop.
- The doors within the Great Shrines now clarify that they will only open once the Shrines have been visited and the Great Sage within spoken to.
As usual, some of these changes may unfortunately not take effect on current playthroughs and may only be effective on new playthroughs. Fortunately, none of the changes made involved particularly game-breaking scenarios, so current playthroughs should still more-or-less be fine to continue without these changes.