Version 1.0.006 has arrived.
What's new?
- We added support for gamepad.
- We enabled the keyboard configuration.
- We add options to set up the mouse sensitivity.
- The monocle lens was modified to give more realism.
- We added the sprint option.
- Textures have been changed.
- Models have been created.
What has been corrected?
- Several bugs were corrected regarding to the monocle.
- Corrected an error that occurred when the candle throw wax.
What will be next? (version 1.0.007)
- The FOV (Field of view) parameter will be enabled
- We will add the translation to Arabic. Thanks to Faisal Nadhim
- We are gonna try to complete the incomplete translations that are in English. We depend in this case on the people who donate translations.
What do we have to do?
- As we mentioned in version 1.0.005, we will work on Henrietta, its AI and its animations
- The character will defend himself with salt.
- We have to add saves. The idea is to save the game automatically, maybe post mission (we have to define this)
In Parallel.
- The rooms are being completed.
- More sections are being created on stage.
- More behaviors are being created for the player.
- More items are being created with utility
- More items are being created to examine.
- The dialogues of the game are being created.
Translations.
Translations to other languages such as French, German, Japanese, Korean are still unavailable.
If you think you can help us with the translation into your language, please contact us at: [email protected]
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Please read the following post: https://steamcommunity.com/games/projectnightmares/announcements/detail/1724202719262895003