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Organosphere V0.7

The latest major update based on current player feedback has arrived.
A huge thank you to every who has submitted feedback so far, please keep it coming!!!

1. Added Normal/Hard difficulty settings
2. Added dynamic UI indicator to determine which direction you're being hit from
3. Made bullets able to pass through fences (derp)
4. Increased enemy draw distance
5. Added custom controls menu [Finally]
6. Added Mouse-Sensitivity slider [Also, Finally :)]
7. Improved brightness exposure modulation
8. Added visual hit feedback indicators to show when & where you hit a target
9. Made able to toggle run mode [Tap shift once while walking to auto-hold run]
10. Made HUD Icons more distinct [Health/Ammo/Adrenaline]
11. Added ability to backtrack/load most recent save point while in-game
12. Added Auto-Save checkpoints
13. New interior lighting
14. Less erratic NPC idle movement
15. Made enemies no longer re-spawn after loading game
16. Fixed bug introduced in V0.6 that prevented progress through Haibonium mission
17. Fixed bug where dying in nature reserve would not reload level
18. Made Wasp Enemies only feature much later in the game
19. Improved AK47 Running Animation
20. Improved enemy Hearing
21. Made AK Ammo pickups match weapon
22. Added option to enable/disable On-Screen Lens Dirt
23. Fixed up a large amount of texture, material & building issues + further performance optimization
24. Neatened up final level/boss fight geometry
25. Fixed african craft market material atlas ambient occlusion.
26. Removed some random electrical fridges that were in a park
27. Made wooden animals not as shiny
28. Fixed orange car that was too reflective
29. Removed giant invisible spheroid collider near Bouplux Cove rubble
30. Blocked off the Couplux highway of doom
31. Fixed 'Fungus Factory' graffIti lighting
32. Fixed harsh dark textures on some buildings
33. Improved map borders/boundaries
34. Further optimized geometry & materials
35. Fixed some missing materials on a boundary road
36. Fixed un-collectible Robo-Friend bug near Angelo's Farm Table Market

ROADMAP FOR V0.8/V0.9
- New Menu Designs
- Finished Story Intro
- Finished End Game Outro
- Better Final Level Boss Fight
- NPC Voice Acting
- More player feedback-based adjustments and changes

ROADMAP FOR V1.0
- Multiplayer :)