
Update #3 is now available!
Major Changes:
- @Someone's SFPD vehicles are now part of the mainmod, replacing the original SF Police vehicles. Thanks @Someone
- Funding replacement of SFPD vehicles from old savegames
- Needs rebalance: Adjusted intervals & range variety to a higher spread, which makes situations like ALL THE CREW NEEDS TO PEE AT THE SAME TIME much less likely.
- Mirror is now unlocked in SF :wink:
Dispatch Window:
- Traits on actors now have a highlight if they synergize with an active emergency Tag
- Changed equipment selection UI. Added a button to send out all available of a single type.
- Added descriptions to all tooltips in "Required Assets" section (i.e. traits now describe what they do) Actor Inspection
- Added needs display for actors
- Actor now shows department (if it exists)
Minor Changes & QoL
- Vehicle Maintenance is enabled by default and does not turn off automatically
- Jail Cell Bench is enabled by default and does not turn off automatically
- Added mod compilation error messages
- Additional ita loca improvements
- several minor UI & layout updates
Squashed Bugs:
- FIX dispatch map overlaying window
- FIX font breaking with certain characters
- FIX success rate tooltip being active from beginning
- FIX storage items were sent out when 0 are assigned in dispatch
- FIX items were created when 0 are assigned in dispatch