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Balance patch 180.15

Hello, necromancers!

We keep collecting feedback from players and make appropriate adjustments.
Today we have a patch with minor balance changes.

Also, we've fixed a bug with Chinese localization! Sorry for the inconvenience caused by this issue.

Here is a balance changelog:

Minions
Skeleton:

  • Baseline Accuracy changed from 96 to 100
  • Baseline Luck changed from 9 to 10
  • Baseline Evasion changed from 0 to 10

Zombie:

  • Baseline Vigor changed from 120 to 125
  • Baseline Resistance changed from 8 to 10
  • Baseline Luck changed from 12 to 16

Banshee:

  • Baseline Evasion changed from 24 to 30

Bride of Iratus:

  • Baseline Evasion changed from 5 to 12

Head Hunter:

  • Vorpal Slash: chance of immediately kill changed from 5% to 6%
  • Abundant Harvest: chance of immediately kill changed from 2% to 3%

Lich:

  • Baseline Attack changed from 23-24 to 25-26
  • Baseline Dread changed from 24-28 to 26-30
  • Sacrifice: Vigor restored changed from 20 to 30
  • Cannon Fodder: Vigor restored changed from 25 to 40

Lost Soul:

  • Baseline Attack changed from 22-26 to 24-28
  • Baseline Dread changed from 20-24 to 22-26

Ghoul:

  • Baseline Attack changed from 22-28 to 24-30
  • Baseline Dread changed from 20-25 to 22-28
  • Upgrade Attack bonus changed from 2 to 3