Hello all! According to player's feedback, we overdid a bit and made Grand Magister too Grand, so here is small, but important balance patch!
Grand Magister and Ascended Magister
- Difficulty level Cakewalk: -Baseline Attack changed from 28-34 to 23-29
- Difficulty level More Pain!: -Baseline Attack changed from 34-40 to 30-36
- Difficulty level Good Always Wins: -Baseline Attack changed from 42-48 to 38-44 -Baseline Accuracy changed from 160 to 130 -Baseline Luck changed from 20 tо 25
- Ascended Magister's stance damage depending on Wrath changed from 5% to 2%
- Allies attacks decreased
Thanks to all who shared feedback with us, as you can see, it really matters!