In order to play this game go into your library, right click on the name Victory At Sea Pacific and click Properties. under BETAS, select “First Look” there is no password required.
Please keep sending us your feedback as we will be tweaking and fixing beyond the bugs. We try to monitor all your conversations and suggestions but if you think that we are not addressing a feature please post on the community forum either in General Discussions or Bug Reports and let us know what specifically is causing you issues.
We sometimes miss specific things in long conversations and don’t tend to read comments on the announcements (as it’s hard to directly reply to people on there) so it’s good to have it’s own thread, we would rather have more than one thread on a subject than not have one at all.
Remember we will still be supporting and updating Pacific as we roll out Ironclad and beyond! Both feed into each other so ideas for one may work for the other.
Gameplay:
- Enemy fleets are more inclined to retreat and repair when they take losses.
- Enemy fleets that have taken losses will try and regroup into larger fleets.
- Enemy fleets can merge together before attacking.
- Reduced aircraft bombing accuracy against ships in bridge combat.
- Reduced cargo ship gun accuracy in bridge combat.
- Ships will assign their engines and turbines with a full crew complement when prioritising crew morale.
- Ships stay at full throttle upon entering combat.
Bug Fixes:
- Fixed a bug sometimes causing fighters not to follow an order to intercept enemy planes.
- Fixed a case of aircraft being able to launch without loading up on fuel or ammunition.
- Aircraft altitude slider should always the correct value upon entering combat view.
- Fix for giving an aircraft flight a launch order in combat view when its carrier or airfield is not loaded into combat view.
- Speaker mode options now work correctly.
- The squadron list stays visible when selecting a land-based aircraft squadron split off from another.