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Update 1.8.0

In order to play this game go into your library, right click on the name Victory At Sea Pacific and click Properties. under BETAS, select “First Look” there is no password required.

Please keep sending us your feedback as we will be tweaking and fixing beyond the bugs. We try to monitor all your conversations and suggestions but if you think that we are not addressing a feature please post on the community forum either in General Discussions or Bug Reports and let us know what specifically is causing you issues.

We sometimes miss specific things in long conversations and don’t tend to read comments on the announcements (as it’s hard to directly reply to people on there) so it’s good to have it’s own thread, we would rather have more than one thread on a subject than not have one at all.

Gameplay:

  • Enemy navies are more likely to construct more advanced classes of ship.
  • Altered the balance of fleet types the enemy will try to construct.
  • Enemy navies are able to replace aircraft flights with better ones if available.
  • Airfields whose flights get assigned elsewhere will automatically replace them from their hangar.

Bug Fixes:

  • DP guns once more rotate towards their targets when in anti-aircraft mode.
  • Ensured selected ship UI shows up when transitioning from bridge to combat view.
  • Fixed certain cases of submarines not being allowed to merge into a squadron or fleet.
  • Fixed aircraft appearing at the wrong altitude after quickly switching away and back again.
  • The camera cannot be moved when using binoculars or a periscope.
  • Fixed a case of sinking ships still being considered targetable.
  • All custom fleet names retain their labels after loading a save.

Modding:

  • Torpedoes and ASW should fire correctly on custom models.