Hello everyone, firstly i'd like to say goodbye to the whole Friday only patch thing. I can't seem to keep my fingers off of a keyboard, let's take a look at the patch notes.
Performance
- The SteamVR bug should now be fixed, if not please let me know.
- No longer freezes on map entry, from my experience It should now be fixed.
- Green screen, if you get this bug please change your resolution from 1920 to something different and change it back. Only if you get it, it should now also be fixed.
The cool stuff.
- Added XM8, new special ammo type. You can get this ammo by killing zombies with your Glock. Each kill gives you 3 bullets.
- Glock now holsters 17 bullets with a new starting count of 170 in reserve.
- New Map, Prison from hell. It's early with navigation mapping so zombies might fly out of the map, sorry haha it was 5 am.
- New 556 ammo type.
- New HUD display, you can hide this by pressing "G"
- Ragdoll now lasts longer.
- Now when you kill a zombie there is no longer an invisible wall which will damage, or block you.
- Zombie hitbox models have changed, they should be better.
- New default multiplayer map is Prison, you can do a survival map by pressing The check box "Death Mode" it will lead you to the second map in single player.
- I forgot to fix the ping counter, I wrote it down but forgot.
- New running animation
- You can switch weapons with the scroll wheel (Scroll down)
Ah, My favorite quote.
I forgot
I spent the last 9 hours doing things on this project, and I did not write each thing down as I did them. Believe me this is a huge patch, and I put a lot of effort into it. I hope you will find some fun within it. And as always please post bugs in discussions or add me. Have a good one! ːsteammockingː
PS. This was written at 6 15 am, there may be grammatical or dumb things inside this. Please ignore.