Hey guys, so there were some users who took part in the testing of the patch. However, there was not enough to really test everything out. From the feedback I have gained I have fixed most.
What will drop tonight
- Slow Day/Night Cycle
- 3 New weapons + attachments
- Looting/Inventory
- Player Saving
- Pawn Sense AI
- New animation
- New 3rd person
- First person/3rd person can be switched. However the arms in first person are being replaced soon they look odd at the moment.
- Fixed replication with Multiplayer, from what i was able to test. I was not able to test the multiplayer with a 3rd party so expect bug.
- Loot spawning
- Loot crates
- Blueprints need to be found to build
- player pvp
- Player hitboxes
- Trees Rocks etc. Will need to mined with axe or pickaxe, no longer just hold E.
- Flashlight
( More but I forgot some :)
The game was completely redone, with some reused scripts.
For transparency, I am using a modified asset for Inventory.
I understand the concern with doing this, however it helped to push the project forward as I am limited to 1/2 days a week to work on the project. I attend school as well as work full time. I promised I would continue working on the project, and I am trying my best to progress the game. Thank you!
Expect some bugs, if you do run into one PLEASE report it so I can fix it!
I am working on the audio/sounds this will be its own patch coming soon. There is some audio, however the rest that are missing are coming.
Have a good one!


