Developer postOriginal post (opens in a new tab)

Release 1.0 Patch Notes

We are leaving Early Access! Thanks for all the feedback and support thus far.

We are committed to updating the game as frequently as we can.

Content still coming soon:
AI controlled assistants
More characters
More lore objects and destructibles

Content Update

Added new tiles to Highway, Junkyard and Highrise maps

Changed order of starting mods. Attack mods now appear first in the store. Scroll left to access the basic stat mods.

General Fixes
- Fixed Endless Level 10 vouchers not being awarded
- Endless achievement now awarded on completion of Level 10
- Added xbox and playstation button glyphs to all UI screens
- Fixed random disasters hellfire/flamepillar from stacking
- Fixed enemy boss executive engage distance not matching its hitbox
- Improved initial load times to get into a game
- Improved Master Swordsman crushing attack animation
- Added some shadows to cubicle tiles

Please stay tuned and enjoy!