Content Update!
We've added Endless mode! This is available after you beat Purgatory (last stage). Challenge yourself in 10 difficulties and be rewarded special vouchers. These vouchers let you generate rare mods from the Forge.
Rules:
Time is reset after beating each endless stage.
Rewards are received after returning to hideout for the highest level beaten.
Currency is carried over to each stage.
Gain the Unending Dusk achievement after beating the 10th endless level.
Added new tiles in Factory
Added a new destructible to Highway
Added some running civilians at the start of the game (Highway Normal)
Added a new Shoveler charging enemy in Junkyard
Added a new Duelist melee enemy in Highrise
Added two extra save slots (3 total). Press the heavy attack button to alternate between the save slots. You may also delete characters by pressing the block button then holding the submit/jump button.
General Fixes
- Added scroll markers in Gear and Store to show that there are other pages
- Fixed pause/resume sync issues for players and enemies
- Fixed an issue with the Fresh Meat achievement and its related tiles
- Changed a frame in the Engineer recover animation
- Removed shadows from Demon and Demon Lord charge flames
- Fixed blood decal on Demon Lord
- Fixed fire trap not scaling with Hell difficulty
- Fixed crash when quitting to main menu while gear page is open
- Fixed junkyard boulder trap shadow disappearance
- Fixed hit depth of war machine projectile
- Moved dungeon skeleton tile further back to fix depth
Balance Changes
- Further reduced health of enemies in the first area (highway)
Thanks!
Next updates: Continued polish of tiles, animations and balance issues.
New characters, enemies, cosmetic and AI features still coming in the future!