Content Update! Achievements!
Added 40 basic Achievements. Completing Hell bosses will award you the Nightmare and Normal versions. Most achievements will be granted after you return to the lobby if you already satisfy the requirements.
Very challenging Achievements will come in the future.
Added 45-50 Techs.
Added some new tiles to Downtown, Factory, Junkyard and Highway.
Added some new floating decorations to Highway and Downtown.
Added a new Axeman enemy. This enemy is similar to the Spearman but has a shorter effective attack range.
General Fixes
- Holy Wings now only provides a bonus to Power and Energy
- Fixed Flash Fire Heavy to have the proper gear icon
- Holy spike now has a unique animation and icons
- Fixed a path after leaving the Apex of the Mega Ctiy Secret Store
- Added recommended levels text for Apex and Purgatory
- Tanky enemies now get pushed back from attacks which would knock them up
- Players now get pushed back more when blocking a launching attack
- Added small dust for hovering robotic enemies and players
- Added big dust for dashing ability attacks
- Jump Light Attacks push all enemies back
- Updated Gunslinger pistol sounds
- Add some color to generated corpse dialog stat texts
- Random encounters should not spawn back to back anymore
- Removed dragon sound from dark void mod
Balance Changes
- Reduced Holy, Power and Energy Auras by 5% Power and 5% Energy
- Reduced Holy, Power and Energy Wings by 5% Power and 5% Energy
Brawler
- Made cancel for heavy attacks earlier for usability (still thinking about how to make this better)
Gunslinger
- Reduced damage reduction of Chain Mail II by 5%
Engineer
- Redistribution now only reduces abilities by 1 second. Also adds 50 damage to Electric Charge
We will probably patch once more before the Holidays (if everything goes well). Thanks for the support!