Hey guys,
This is an update to improve, optimize and fix many small (and big) details.
In short, it brings:
- Wavemaps difficulty balanced;
- The “shooting while deploying” old issue finally fixed;
- Missiles aim calibration;
- Better Aim snapping;
- New soundtracks;
- Pick ammo, fuel and credits with specific icons and sounds;
- Radar Minimap showing more item types;
- Better fuel/ammo factory models and animations;
- Factory production countdown display;
- Instant energy recover when deployment is cancelled;
- Faster energy regeneration;
- Better attack drone;
- Better carpet bombing attack;
- Lots of code optimization.
Still some things to be fixed, but the overall game-play I think is much improved now.
We’re getting there!