Hi everybody! How's your weekend doing?
Today we want to share with you some "background-history" of Hellbound 🤓
The screenshots you will find below are from a game called DooM-PlatforM, a 2D version of the classic #DOOM (1993) which I created during highschool (between about 2001 and 2005).
It was made using DIV 2 and Fenix, and ofcourse also using the resources of the oginal DOOM (sprites, sound effects and music).
The game is available for free on its official website, but you need DOS Box to run it, since it was made for Windows XP:



DooM-PlatforM was an important project for me, since it was one of the first I finised from start to end.
But it was also the game that allowed me to enter in the industry of video game development in 2007.
And the most curious thing is that the company interested in it was none other than NGD Studios, who a decade later became the publishers of our ow game Hellbound (inspired by the 90s FPS classics like DOOM) (y)
The game I made DooM-PlatforM has a Single Player Campaign with 4 leves, but also another 4 levels of Multiplayer with shared screen and inputs (not for network).
But it also includes a Level Editor for the Multiplayer levels. So you can create your own maps, load them and fight againts your friends or even againts a basic AI from the game.



And yes, you can download all of that from this page. But again, you will need DOS Box to run it ;)
I talked a little more about that in this conference I made about my story in EVA 2016 (minute 14:20), it's in spanish but it has english subtitles:
https://youtu.be/FJ4gcRqHoD4?t=860
Have a great end of the weekened everybody!
Tobias and the team at Saibot Studios
