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Early Access Update #1 031818 - Snap Turn Fix and other updates

Fixes/Updates -
Snap Turn issue fixed - Smooth movement and Snap Turn would only allow one to be used at a time. Now both can be used at the same time.

Snap Turn reloading not working - New control scheme for Snap Turn and gun controls - reload and slide release. Press and hold Non-Dominant Hand menu button to enable 'drop mag' and 'slide release' controls on Dominant Hand. While pressed, snap turn is disabled. When released, snap turn is enabled again. Teleport on menu button is not available with Snap Turn.

Step Up height increased - Will help prevent player getting caught on higher steps or uneven ground.

More accurate grabs - Accidental or unintentional grabbed items should be reduced when glove overlaps with vest items. Glove grab point size decreased by 2/3. Also, physics collisions for Watch menu changed which was causing a larger portion of the glove area to become a grab point due to the watch menu touch area.

Artifact in terrain textures caused line to appear on some textures in M0 and M3 - now blends correctly.

All MK18 and M16 rifle mags are now interchangeable since they are both 5.56 STANAG.

Intro music On/Off option added in Main Menu room - Disable intro music if needed.

M6 patrols adjusted to create more enemy patrols to route through both floors.