Dear Terraformers,

We're glad to announce the release of a new patch for Terraforming Mars, on all platforms!
You'll find below the detailed content:
Improvements
- If the player benefits from a cost discount on project cards, the affected cards now display their discounted cost, as well as their base cost just below
- In online games, the players’ account names are now displayed just above the left side tabs
- In local games, the players’ corporations names are now displayed just above the left side tabs
- The Event cards are now fully displayed in the Log and Played Cards instead of being hidden, as discussed with Jacob Fryxelius
- Tags are now displayed in two columns in the Tags panel, removing the need to scroll down
- A special message and a sound effect are now played when all global parameters are complete.
- End game scoring animations now follow the general animation speed setting: slow x0.8, default x1, fast x1.5, very fast x2.5
- Addition of an automatic zoom on the Noctis tile when playing Noctis City (017) in order to help the user with the tile placement
- The tutorial button is now easier to find in the main menu
- Loading times have been reduced by technical optimization
Bug fixes
- Protected Habitats (173) now protect the player's plant resources, animal resources and microbe resources against removal by any opponent
- Fix for an issue preventing the creator of an online private game from returning to the game’s lobby after leaving it
- Fix for the game soft-locking when the player would attempt to leave tutorial 3 before their starting hand has been obtained
- Fix for a display issue with the hand of cards during tutorial 3 after the corporation selection step
- Fix for corrupted characters in the chat
Known issues
- Incorrect behavior of CEO's Favorite Project (149) combined with Search for Life (005)
- Olympus Conference (185) + Research (090) don't combine as designed
- Viral Enhancers (074) doesn't lower by 1 the plant cost of Moss (122) or Nitrophilic Moss (146). Instead, the plant is gained immediately after the card is played.
- Immigrant City (200) isn’t allowed to be played when MC production is at -4, or -5 with Tharsis Republic
More content is on the way, stay tuned!
We'll see you on the red planet everyone!