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CLOSED ALPHA v0.14.1 released!

RELEASE NOTES:

  • Significant performance optimization. Average FPS should now improve by at least 50%.
  • Now you can enable or disable software ray tracing featrure. To disable it set Global Illumination and Reflections settings to Medium or Low.
  • Fixed bug with both map and mini-map disappearing on a remote client.
  • Made mini-map icons bigger.
  • Fixed a bug when the energy was not refilling at all.
  • Fixed collision of a fallen tree mesh. Now the collision shape is aligned with an actual mesh.
  • Added extra delays before some of the Mai's dialogues in the intro section.
  • Updated Unreal Engine version to 5.2.

IMPORTANT:

nonrt branch has been deprecated. Please use the default branch. You can disable software ray tracing by setting Global Illumination and Reflections settings to Medium or Low.