v0.0.8.1
Hey fellow community
We are back on track!
I want to apologise at first for a long time between updates.
Maybe certain people noticed we didn't respond on our profile or smth.
We didn't leave you guys. We just had a lot of changes with the recent investment in our company and that's what took our time.
We are able to hire more crew now and speed up certain things.
Also, one engine bug took us a whole week to track and solve.
That bug stopped us from posting an update with a dedicated server.
Currently, there is only one active server you gonna find on the server list.
We wanted to test how much people we can hold per server so we can make improvements. As our community is small I want to keep everyone on the same server to make some kind of stress test but we are in talks to ensure a good amount of server so we can run a lot of our official servers.
Warning! [This is only on dedicated with 100 slots]
- Dedicated saving isn't finished (you can drop items on the floor)
- If you leave items on the floor and rejoin you maybe won't see them if you drop items near the place where you left them they will spawn again
- We gonna push hotfix for that soon!
Thanks to everybody who supported us from start!
This was only possible because you guys saw potential in us and bought the game <3
We are dropping to the building now.
We want to see some beautiful creations and villages!
Regards
- Adriano
AI
- Improve AI Pathing
- AI stay in their spawn zones
- Improved waypoint generation
- Attack Condition Updates to keep up with the new system
- Improve spawners while spawning AI
- Separate spawners for Wolves and other animals
- Removed old Spawners
- Avoid duplicate AI spawning in MP under certain conditions
UI
- Added a FInterp to the Character Stat circle widget
- Aligned building tooltips
- Hide Tooltip while interacting with structures
- Server options - Slot Number, PvP, Lan, Password(not done yet)
- Multiplayer in-game chat (People who bought the game before we dropped price will have a special sign in chat )
GAMEPLAY
- Add save system to new Spawner
- Reduced bandwidth usage at the joining part of a client by around 88%
- Fixed desync of foliages with fruits in Multiplayer
- Fixed that the client initiated the foliages in a wrong order
- Item Hotbar (Drag to the slot, double-click to remove, change on numbers)
- Fixed that you can fire arrows as fast as you can click the left mouse button
- Reduced the bow draw time
- Adjusted the Hand IK slightly
- Auto-Attack on hold primary button down
- AoE - from now is possible to hit more than one target at the same time
- Improved sky sequences
- Fixed visible water end
- Added fog
- Improved streaming distance
AUDIO
- Added sounds to Wolf
BUGFIX
- unable to craft items on Dedicated Server
- unable to use other tools after using the Bow
- player gets teleported if he is standing on a station and try to move it
- the host is sometimes sending a wrong foliage index to the clients
- some Foliages are not synced after joining a Multiplayer session
- iron ore combined is not breakable
- character ragdoll
- unable to leave the workstation
- item menu will stay on screen if you close the Inventory
- moving around the inventory and clicking on the item while having the bow in your hands, the arrow is fired
- completely removed old saving system
- completely disabled pottery (until we fix it)
Post comments and bug report and we will be glad to help!
