Hi all,
a new update has just been released to improve Swarmlake which also includes the daily changes over the last week based on player feedback:
- Added visual reflecter enemy explosion radius
- Added score-based enemy spawn amount scaling
- Added enemy spawn center location variation
- Added arbitrary window resize support
- Improved teaching reflecter enemy explosion at start of each round
- Fixed playing without audio if audio device fails
- Fixed unintended strategies to gain massive highscores
- Fixed issue when clicking resume button and pressing ESC in the same frame
- Fixed issue when pausing and dying in the same frame
- Increased shard despawn time by 40%
- Increased theoretical enemy limit to 20,000
- Decreased reflecter enemy turn speed by 50%
- Decreased shard collect radius by 50%
- Decreased shard floor bounciness by 30%
If you enjoyed Swarmlake please leave a brief Steam review for it if you can, as this helps a lot to make others notice my games.
Thank you
Dominique