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Update 3

Hi all,

a new update has just been released to improve Swarmlake which also includes the daily changes over the last week based on player feedback:

  • Added visual reflecter enemy explosion radius
  • Added score-based enemy spawn amount scaling
  • Added enemy spawn center location variation
  • Added arbitrary window resize support
  • Improved teaching reflecter enemy explosion at start of each round
  • Fixed playing without audio if audio device fails
  • Fixed unintended strategies to gain massive highscores
  • Fixed issue when clicking resume button and pressing ESC in the same frame
  • Fixed issue when pausing and dying in the same frame
  • Increased shard despawn time by 40%
  • Increased theoretical enemy limit to 20,000
  • Decreased reflecter enemy turn speed by 50%
  • Decreased shard collect radius by 50%
  • Decreased shard floor bounciness by 30%

If you enjoyed Swarmlake please leave a brief Steam review for it if you can, as this helps a lot to make others notice my games.

Thank you
Dominique