Hey all,
a new update has just gone live to improve the balance and feel of Swarmlake:
- Added death sound effect variation
- Added explosion sound effect ducking
- Removed enemy split behavior
- Increased reflecter enemy explosion radius by 10%
- Increased enemy turn speed by 50%
- Increased enemy spawn amount by 100%
- Increased burst jump radius by 33%
- Decreased burst jump max height by 25%
- Decreased shard despawn time by 40%
Aggressive playstyles should now be more encouraged, dying less frustrating and the gun feel more powerful especially due to removing the enemy split behavior.
Thank you for your continued feedback
Dominique