The big focus this update was to give the user more control of the number of prospects and which regions they are created from.
This should better help ensure long running leagues have enough players at each position for each region, which is good for game stability.
It also should allow you to make any region stronger/weaker by adjusting the number of strong prospects available to those teams relative to the other regions. So now if you want to win it all with Turkey, because Turkey has become a hotbed of prospects in your league's world, you can without having to create a bunch of players for that region.
Bug Fixes
- Bumped region ratio to 2 for Wild Card region teams so that they have twice the prospects (this is to guard against having too few prospects, but also should allow the top teams from the Wild Card region to be stronger as well)
- Fixed synergy between Azir and Yorick.
- Fixed Worlds Groups seeding bug for Worlds Playoffs.
- Bumped up the number of players created initially and through prospect classes to better guard against too few players at certain positions for long running leagues.
- Regional Restrictions back to applying to only starters
- Made some adjustments so that Regional Restrictions will be able to focus starters better.
- Made some adjustments so that Regional Restrictions will hold before game sims (let me know if the game can't move forward due to this, it is always a risk if there aren't enough free agents for that region).
- JGL should get most Dragons and Baron if they are there for them when they are killed.
New Features
- Added global region ratio variable for remaining regions (NA, EU, Taiwan, China, Turkey, OCE, SEA, Japan, CIS, and Latin America)
- Added God Mode option to adjust region prospect ratio for remaining regions (NA, EU, Taiwan, China, Turkey, OCE, SEA, Japan, CIS, and Latin America)
- Added Hong Kong and Macao players to Taiwan region
- Created a global variable to adjust the number of prospects created each year.
- God Mode now lets you adjust the number of prospects created each year.
Next Update
The next update will be Sunday, August 26th.
You can continue to vote here (there are new features being added to the voting as I get requests for them):
