
Hi!
It has been over a month since the last update, so we wanted to share the current progress with you. We are not used to posting regular updates, it’s a bit of an adjustment, so thank you for reading this!
First of all, we did a lot of work on gameplay and visuals over the past month. Rampaging through the countryside is now much more pleasant of an experience. The trailer and screenshots have been updated to reflect the current state of the game, so go take a look if you haven’t already!
The next big task is to polish the meat-and-potatoes RPG systems like items, abilities, leveling, and quests. We are currently thinking of keeping the necromancer in more of a semi-support role, using crowd control abilities like the bone wall shown in the new trailer. You are commanding this massive legion of the dead after all, so might as well enable the grunts to do most of the killing.
That being said, we are not going to neglect traditional hammer/sword/axe/dagger swinging, so don’t worry. And since the game is still so early in development, it would be interesting to hear what you would like to do in this game. Let us know what you think!