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ZEROCAR: Future Motorsport - Week One fixes

Over the last week I've added the following changes and fixes to the game:

- Added VSync option to the Main Menu > Graphics screen.
- Added social media links
- Updated leaderboard addresses for Solar Road
- Updated leaderboard addresses for Connect Raceway
- Updated leaderboard address for Halken Full Reverse Standard Class
- Updated time of day lighting
- Updated wrong way detection system
- Fixed minuites, seconds, and milliseconds from being displayed incorrectly on the leaderboard screen
- Fixed leaderboard user Steam IDs being invalidated when grabbing leaderboard times
- Added "Remove local saved time" option for removing corrupted times

Currently I'm investigating freezes, crashes and corrupt times being added to the leaderboard. Unfortunately I only have two machines to test on, so you may still encounter issues on your setup. Let me know if you do as it will help me identify where things are going wrong.

I will also be adding a project roadmap this weekend, so you can see what I have planned for ZEROCAR: Future Motorsport. When this is up and running I will also outline the ideas I have for involving the community in the game's development.

Thanks for your patience regarding the above bugs and issues, I hope you are enjoying the game!

Jack