
Hi Everyone!
I've added a new Sweden track to the game! It's a very fast, wide and simple circuit that lends itself well to the MDX and PD cars. It should prove to be a nice change of pace from the technicality of the Japan stage as it features (possibly) the longest straight in the game.
Apologies for the delay with this update, it took longer than I would have liked to get this stage ready, so thanks for your patience. This update now brings the first Early Access phase to a close, so Phase Two will be about improving the game through bugfixes, polish, new menus and VR support.
Here's a list of additional changes in this update:
- Car physics have been updated to be more consistent across different frame rates
- LODs updated for lots of common meshes to improve performance
- Temporarily removed tyre decals as they caused a massive drop in performance
- Updated lighting and fog on all stages
- Updated interior textures to improve performance
- Car handling tweaks for DTG and PDX1
The next phase of development will focus on bug fixes (until the beginning of April) then I will be completely overhauling the menus and UI. This will include menu support for controllers and allow for VR support. It should also help establish the overall tone and style of the game I'm aiming for.
Thanks!
Jack
