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Version 0.0.2.5 Update + Content Update

Content Update

- NEW: Mosquito

- NEW: Waterskin
- NEW: Resource Spike drops from Mosquito and Beaver, used for Arrows

Balancing

- balancing: reduced number of bears in the woods
- balancing: prevent machine gun like punching

Enhancement

- enhancement: equip via double click or right click
- enhancement: Items from chopping block can now be repaired in Inventory
- enhancement: looks of stair cases
- enhancement: new chests align to ground
- enhancement: prevent action 'take all' when the storage is full
- enhancement: Movement Mode of AI depends on the travel distance now (dragon will fly if the distance becomes to far)

Bug Fixes

- issue fixed: some actors were active even if they should not
- issue fixed: dragon would not show its swim animation under water
- issue fixed: only 1 scrappile was respawned every 2 minutes instead of the 80% share
- issue fixed: scaffold scaling was wrong
- issue fixed: construction elements did not save the health
- issue fixed: construction elements did not load sometimes
- issue fixed: construction element stairs were not placeable
- issue fixed: construction elements were placeable in water
- issue fixed: Slingshot and Bow did not work
- issue fixed: repairing construction elements
- issue fixed: dragon attacked even if it was set to defensive
- issue fixed: storage inventory sometimes did not save and/or load
- issue fixed: dragon name textbox did not work
- issue fixed: AI did not always rotate to the enemy correctly
- issue fixed: abort crafting when the crafting storage was full lead to disappearing items
- issue fixed: exp notification did not show exp over 9999 and below 1
- issue fixed: mature dragons would not reach the target position when flying (circle of infinite dizziness)

Known

- known issue: dragon still dies after a few seconds
- known issue: enemy AI yields only basic experience