Completely redone graphics and level design.
Graphics:
- From lowpoly to textured
- Most textures have PBR masks
- Ample use of parallax mapping

Level Design:
- Every level redone
- General geography remains the same
Feature changes:
- Changelog gap (remember only a fraction)
- Highlights for remote interactions
- New items: spyglass, lantern, others
- Cuttable grass removed for now
