This update focuses on small fixes and game stability in preparation for the new ingame Special Event: Deadline.
Updates and Fixes
- Decreased defensive stats for early infantry units to allow more aggressive gameplay:
- Adjusted defence against Infantry from 4.5/6/6/7.5/7.5/9/10 to 4/5/5/6.5/6.5/7.5/8
- Adjusted defence against Armored from 3/3/3/4.5/5.5/7/7 to 2.5/2.5/2.5/4/4.5/5.5/5.5
- Adjusted defence against Aircraft from 0.5/0.5/1/1.5/1.5/2/2 to 0.5/0.5/0.5/1.5/1.5/1.5/1.5
- Adjusted defence against Helicopter from 1/1/1.5/1.5/2.5/2.5/2.5 to 0.5/0.5/1.5/1.5/2/2/2
- Fixed issue where units that have been revealed using the intel feature could not be attacked with missiles
- Fixed pathing issues when ordering naval units to retreat
- Fixed issue where naval units could retreat even when their path was blocked by hostile units
- Fixed issue with naval retreat speed not reverting back to normal after finished retreating
- Updated how premium moral action works for provinces of allied players: Instead of degrading an allied player's moral, players can now boost the moral of their allies' provinces
- Fixed issue in UI where the nation selector would close when clicking outside the box
- Increased time before a player is marked as abandoned in a game to five days
// Your CON Team