It is time to leave the Molten Grounds keep. Nonetheless, there’s no way to climb down such high cliff. Fortunately there’s available a flying device to take off for a new adventure.

Instead of showing just a cut scene leaving the area to the destination, I want to offer you the chance to try In Darkness a new game experience, without missing this exciting part of the story
Gameplay
-Changed inventory cap up to 12 slots
-Added armors as pick-ups and can be stored in the inventory to be equipped at any time in gameplay
-Changed gems now are pick-ups and are stored in the inventory
-Added scrolls in the hall of infinity are now pickups, they can be read at any time in gameplay.
-Added a new function to the items: now some of them can be dropped (not recoverable)
-Changed npc dialogues can be executed only by left clicking on mouse
Hotfix
-Fixed a big multitude of natives that were causing lag in treasure island challenge
-Fixed a glitch when talking to prisoner npc, originated in last update