Developer postOriginal post (opens in a new tab)

Beta Update 0.2

- Balanced store prices
- Balanced experience gains
- Balanced experience required for levels 1 - 40
- Implemented rewards
- Implemented daily tasks
- Implemented chests and keys
- Implemented tank part objects
- Implemented decoration paints
- Rare skins for existing lid, rims and stands added
- Task list can be now collapsed
- Tasks can be now removed from task list
- Global inventory can now keep any item type
- Player currency is now stored in Steam Cloud
- Player currency is now independent from vivarium
- Consumable paint can be now used on decorations
- Very rare decorations are now emitting particle effects
- Decorations have now 4 basic and 2 rare material skins
- Decorations have now 5 basic shades available in store
- Tutorial UI highlight and blinking color is now in high contrast
- Reward chests are now granted randomly every 30 - 45 minutes
- Rewards have been awarded to closed alpha, alpha and beta players
- Refactored player data management into discrete class
- Refactored thumbnail generation into extension class
- Refactored decoration spawning into discrete class
- Refactored save file format and data structure