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Nutritional value and other changes

A few highlights from recent code updates :

  • (Most notably) - New nutritional value system means that if you consume (eat or drink) the same item repeatedly its nutritional value goes down (down to half its maximum value) - e.g If you drink nothing but Tea all the time, you'll only be getting 50% thirst reduction from the Tea. So basically, its better for you to have a varied diet.
  • 'Disposable RC' item replaced with a separate button
  • Holding shift now steps up in sheckles on various controls that previously didnt support that. (e.g. set sell price)
  • Fix for the 'Leave screen' not showing the benefit of food/drink items that are in inventory
  • Fix for player reverting to vehicle 1 instead of default vehicle if they sell the vehicle they're in
  • Under construction building plots can now be sold
  • Fix for camera speed sometimes snapping up to a faster speed when rotating