Unreap Commander 0.0.13 — The Update You’ve Been Waiting For
I’m not joking.
In this update, we’re bringing you the two most requested changes to the game:
1. Soul Reaper: Unreap Commander now supports all resolutions
We went from supporting only the 16:9 aspect ratio to all aspect ratios! This was, by far, the most requested change. We thought this would take us a month to do, but we worked really hard in the past week and managed to make it happen in only one week!
Here’s a screenshot at 5:4 aspect ratio:
I wish I had taken a screenshot before we support it.
We also enabled the default Unity dialogue for choosing the resolution before starting the game, so the choice is yours:
2. Soul Reaper: Unreap Commander has a much more usable User Experience
To start with, you need 3 clicks now to start combat. It used the take 6. Also, you can edit your selected squad directly from the main screen; greatly speeding up the process of equipping loot and powering up your monsters after combat.
Here’s a screenshot:
Also, back buttons have been streamlined and are all in the top-right corner. The navigation at the top of the screen works more like a toggle now, making it so there’s no more overlapping of windows.
3. Soul Reaper: Unreap Commander has nicer UI
As you can see from some of the previous screenshots, we’ve cleaned up part of the UI as well. Going forward, there will be incremental changes in most of the new updates.
What’s Next in 0.0.14?
The theme for 0.0.14 is:
Combat Improvements
- We’re going to make the row bonuses way more obvious;
- We’ll allow the player to select a target to start with;
- We’re going to make it more obvious that you can target specific monsters;
- We’ll add at least 5 new monsters; and most importantly
- Levelling your monsters up will unlock new powers for them. For example, a fire based attack may start applying a burn effect when the soul’s level is at level 50. Then it might start hitting multiple targets at level 100. And more.
We’re hoping we can bring these new changes to you by the end of next week. The foundation was put in place from the start to make this happen, so most of the difficulty is cranking up the content for each of the current souls in the game.
Conclusion
So check 0.0.13 out and tell us if it’s working in a resolution that didn’t work for you previously. Also let us know how you like the new UI and UX or if you’re noticing features that are gone that you thought were useful.