Gameplay
Added several new mini-bosses, re-tweaked demo levels to be more interesting.
Implemented proper game-difficultly levels. Scoring system upgraded accordingly.
There are four difficulty levels now :
- rookie
- pilot
- veteran
- master
Implemented proper player abilities and weapon upgrading.
You can finally put to good use all those precious azure and materials earned during gameplay.
Fixed several rare-to-encounter crashes and heisenbugs.
Input
Added vibration/rumble effects for key game events.
(works on DualShock4/Xbox/Xbox360 gamepads)
Improved gamepad support :
- Added support for PS5 DualSense controller
- Added preliminary support for Nintendo Switch Pro controller (still needs some work)
- Added partial support for Logitech Extreme 3D Pro controller
IMPORTANT NOTE
Savedata will be reset.
All game progress — energy, materials, upgrades — will be lost.
