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Update #5

Hello! This update fixes a few bugs, crashes and improves the UI in several places.

- fixed time not being properly reset when quitting to main menu, resulting in various bizarre employee-related bugs when starting a new game after playing on a savegame that was far into the future
- fixed object invalidity display being visible even when not in expansion mode
- fixed a crash that occured when attempting to delete a snapshot savefile
- fixed gamesaves failing to load when trying to load a save in which a rival's game made 0 sales on the first week, never went off-market, but was not saved after the 5 year max. game project age period
- games that sell less than 5 copies each week will now go towards going off-market
- duplicate translation key and mismatched translation key text fixes
- showing a quick overview of role-independent employee stats when hovering over them in certain menus
- minor optimizations