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News from the Council: 2.3 Update developer's note

Hello, Leaguers! This is GM XiangYu, the Herald of the League.

Today, I brought you a direct news from the Council, the developers’ notes. We are going to go through some major updates in the upcoming 2.3 patch. Here we go!
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1. New combat items added.
We are going to have 3 new combat items:
“Battlehammer”, “Ring of Cure”, and “Fiery Pendant.”

#Battle hammer (Gold: 500/600/900)
- Gold earned from structures/jungle creeps increases.
- Damage inflicted to structures/jungle creeps increases.
- Max level active effect: You can clarify your vision nearby and detect stealth.

As you see, this is pretty much for junglers. We know that some maps in the
Iron League does not have jungle at all. But some maps do, such as Sand Canyon
and Gumpert Military Research Facility. We wanted to diversify our Leaguers’
gameplay experience and encourage strategies utilizing the jungle.

#Ring of Cure (Gold: 400/850/1350)
- HP regen for yourself and nearby ally ironsides/structures increases.
- Max level active effect: After 2 seconds, you emit light that heals the ally ironsides’ HP

A pure healing item. We hope that this would help supporters aid the team more actively.

#Fiery Pendant (Gold: 300/500/600/800/1000)
- Attack, HP drain, Max HP increases.
- Max level active effect: For 2.5 seconds, you cannot do anything but becomes invincible.

The Fiery Pedant can be used in a dire situation for any type of characters.
When the enemies are about to kill you, you can become temporarily invincible and
wait for your allies to rescue you.

2. In-game HUD improvement
Iron League supports multiple gaming platforms, and the developers have to consider
optimal controls and screen designs for diverse conditions. We are constantly working on
improving our screen composition and control mechanism for every user.

#Unnecessary elements deleted&merged
- Ironside’s portraits deleted
- In-game character info&skill info merged

#Screen composition changed
- Minimap moved to the upper lefthand corner
- positions changed for option/chat/battle info/command icons and etc.

#Other improvements&additions
- Map detail info popup
- Target detail info popup
- Character exp. progression displayed next to HP bar
- Sound volume adjustment enabled
- In-game store hotkey designated for PC users
- Camera unlock enabled for PC users

3. Guild Board
Now you don’t have to look for other SNS to contact with your guild members.
We added a Guild Board so that you can upload your post and communicate
with your buddies. We are going to add more guild-related contents progressively
in the future, so keep up with us!

#100 words max for guild post
#You can upload a new post every 3 minutes.
#The guild post lasts for 7 days.

4. Spell choice widened
Originally we allowed Leaguers to choose only 1 spell freely and locked the heal spell.
After this patch, we unlock this heal spell so that you can 2 spells you want to the battlefield.
This is mainly because we enabled “return to base” spells and therefore the necessity of
heal spell was drastically reduced in our previous 2.2 update.

#Now you can choose two spells for battle.

5. Old mode gone & New mode begins
We decided that the 1v1 duel mode does not match very well with the core of our game.
So, the duel mode will not be available from now on, and a new “Beginner’s Game” mode
will be open. This is where you fight against AI opponents.

#1vs1 mode deleted
#Beginner’s game(AI mode) added

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Oh, one more thing. The account synchronization among platforms will be available.
But about that, we will describe more specifically on our separate note since it would be
too long to fit in here.

Thank you for reading our developer’s notes.
The Council and I always appreciate your support and interest.

This was GM XiangYu, the Herald of the League.