Hunters,
Here is our latest update to the test server:
General updates
- Increased rewards for killing the boss as a team from 50 to 100 (solo reward for a boss kill has been increased from 100 to 200).
- Increased the damage fall off for all bullet types. Compact ammo now has the strongest drop in this regard
- Hits to the arms and legs take slightly less damage from bullets now. Aim for the head or chest to maximize damage
Developer note regarding the above damage changes: This is our attempt to bring two different requirements together for weapon balance: Keep the intended boost for compact bullets to help make low rank gear more competitive, while still making sure these 2 hit kill options are restricted to short range encounters. Where a Winfield can kill players in two hits to the chest on short range only, the Vetterli can do so at medium distance, while the Sparks and Mosin Nagant are showing the same performance at long range. We will continue to look at adjustments like this going forward.
- Increased the reward for ranking up the bloodline from 100$ to 1000$. These rewards are only granted for ranks that do not unlock a weapon or trait
Bug fixes
- Fixed a bug that was causing the solo reward to not be properly calculated during each session
- Fixed a bug that would result in the kill events for other hunters to not show correctly in the after match summary
- Fixed a bug that resulted in recruits having an incorrect outfit model after the initial content update
- Fixed an issue that was resulting in a rare server crash
- Fixed a bug that would cause the new “follow on steam “ popup text to display as an incomplete string (although the test may not fit in the pop up box)
- Scopesmith trait image has been now been added
- Removed a number of small tree trunks that were known for impeding hunters
- Minor localization fixes
~The Hunt team