Hey all, thanks for all the kind reviews so far - I'm working hard to improve the game with every new build.
Patch 1.0.5 just went up and contains a bunch of fixes to the game. Here are the main patch notes:
* Ultratus Amulet is back in the game ( was removed in earlier patch because it was buggy )
- Maximus and Ultratus players will find it in the intro screen to the dungeons.
- This amulet reduces your death roll needed to 5 instead of 10.
* Added an 'Error Log' button in the Settings screen. Toggle this on to see any errors the game might be throwing , so you can screenshot and send to [email protected]
- Note, if an error appears with Error Logs On, click the text a few times to clear.
* Reduced the difficulty level of the Gladiator Sprint mode by 25%
* Fixed a bug where Heart of Luminus and Teleport couldn't be used in dungeons
* Gladiators can no longer teleport to dungeon level 20
* Fixed a bug allowing gladiators to teleport to guardian levels after defeating them
* Fixed a bug where in dungeons dead enemies on tiles could still be encountered
* Fixed a bug where sometimes the dungeon room intro wouldn't disappear after a short time
* Fixed a bug where levers sometimes spawned on tiles occupied by monsters or guardians
There's going to be another patch in a week or two once I've collected a few more error reports - so if you find some bugs and want to let us know, turn on the ERROR LOGs in the settings.
Cheers, Oliver Joyce
Whiskeybarrel Studios