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Groundwork Update (V.0.5.5.0) LIVE!

Hi everyone,
The Groundwork Update (V.0.5.5.0) is finally here!

This update brings a bunch of new features and overhaul to the game, as always, we’re only going to highlight the general elements so lets get started.

Added:

  • Unique AIs. Unique AIs are ultra rare variants of their native counterparts and can only be found in specific locations. A total of 6 unique AIs have been added to the game.
  • Unique locations. 5 new unique locations have been added to the game, these locations serve as “Lairs” for the unique AIs and are accessible based on the player dinosaur’s growth stage.
  • Abilities system. An ability system has been added to the game for the Campaign mode. There are 8 abilities in total, 3 are Tyrannosaurus exclusive, 3 Triceratops exclusive, and 2 are general abilities. Abilities are unlocked by killing unique AIs or by feasting on rare resources.
  • Crouching. Players can now crouch by pressing the Left CTRL button.
  • Quick control viewer. A quick control viewer has been added to the Campaign mode.
  • Instinct base skins. 4 additional skins have been added to the game for the Campaign mode, 2 skins are for Tyrannosaurus and 2 skins for Triceratops. These skins can be assigned in the Campaign Character Selection scene.
  • Abilities and skin unlock notifiers.

Overhaul

  • AI system. The AI system has been overhauled, enabling them to respond differently based on the player dinosaur’s growth stages.
  • Animation. Animation has been overhauled, making the dinosaur’s movement much more fluid.
  • AI and Resources UI. AIs and Resources now have a new UI.

Fixed

  • Image effect. Image effect will now produce a more balanced tone and is more optimized.
  • Footsteps SFX overlapping.
  • AI stats and navigation, AIs are now more balanced.
  • Navigation area.

Remove

  • Heavy attack. Clicking the right mouse button will now activate an active ability instead.
  • Tutorial. Tutorial has been removed and will be replaced by a new system in newer versions.

That’s currently it for now. A new devlog is also on the way and will give further details about the current update, the current state of the game, and upcoming features.

More updates coming soon!