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Devlog 1

Hi everyone,

Welcome to the very first devlog for Dinosaurs Prehistoric Survivors. During the early access period, devlogs will be our official way to give information about our progress, planned content, and generally everything related to the game. For our first devlog, we will mainly talk about how we plan on doing updates for the game and also giving information about our next milestone.

For our next milestone we are working on adding the next playable creature to the main campaign, the Triceratops.

To give a little bit of insight about the triceratops, the models are ready, however, we would still need to animate the juvenile and sub-adult. Aside from animation, we are also working on edible plants for our triceratops to eat and further integrating them with our population dynamics so that they will change when the creature grows. We will definitely give you more info once the animation has been finalized.

This will all be included in our next major update, the “Rhino” update.

So, updates. I’m not going to lie, there are many things that we need to do before this game reaches its true potential, from content, to polish, to optimizations, you name it. Because of this, in order to keep this game on track, we plan on doing fixes alongside major updates, so if you found a bug or two that doesn’t generally affect the overall gameplay experience they will be fixed alongside the next major update. However, if the bug is severe and breaks the game, we will immediately work on it and give you a quick fix before working on the next major update.

Major updates are updates that are given once a milestone has been reached, while quick fixes are patches that are given if any game breaking bugs occur.

After the feedback given for our previous game, which in a lot of ways helped us shaped this game, it is absolutely clear that with your support, this game could be so much more than we could have ever imagined.

Because of this, once this game has enough financial and community support, we plan on taking an extra mile beyond our initial scope.

More updates coming soon and have fun!